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Marble arena 2 official website
Marble arena 2 official website













marble arena 2 official website

#MARBLE ARENA 2 OFFICIAL WEBSITE FULL#

With that in mind, what’s the point of The Marble Nest? Aside from giving you a taste of the Bachelor before his full campaign drops, the DLC is an exercise in futility: the day’s events will repeat over and over because the people in charge have come to the conclusion that the epidemic is over since no one in these districts has been infected in three days. Granted I may have missed some things, but you don’t have access to any Twyryne to point you in the right direction like the main game. There also aren’t enough events to fill the entire day, and I ran out of things to do at noon. Sadly, only one outcome of each event really has any impact on anything, so the DLC will take two or three playthroughs to see everything. For example, a few of the Kin ask you to save the life of a Worm who’s bleeding out in their camp, but if you try to do that before looting a certain house with the help of a local kid you won’t have the tools necessary to close his wounds.

marble arena 2 official website

There’s actually not much that happens over the course of The Marble Nest, so what makes it interesting is the aforementioned exploration of Dankovsky and the multiple outcomes of events. What you do during the day (about 1 to 2 hours of real time) is mostly talking with people and managing your hunger once or twice. If you choose to relive the day, what follows is a very interesting exploration of the Bachelor’s character and goals, as no matter what you do you cannot prevent the infection, and will be offered the same exact choice come nightfall. You can accept the offer, and go quietly into the good night, or refuse, relive the day’s events, and try to discover what happened. An operation of death appears before him, and asks if he is ready to die. On this night of day 10, with these previously safe districts now infected and in chaos, the Bachelor wonders how things went wrong so quickly, and what he could have missed. If there were a type of combination that adds MA2's Powerups, water, lava, AI marbles, and a few more stuff to MBG, I'd likely find that quite cool.The DLC begins in Daniil’s new temporary home, after his previous host Eva Yan threw herself from the roof of the cathedral. May 8, 2012, 5:44pm, chaosunown wrote:and how you don't really need to fully touch the stars to collect them.Technically that also exists in MBG, but it's nowhere near comparable to MA2's.

marble arena 2 official website

I also like how the marble gets steadily larger the more enemy marbles you throw into the lava.

marble arena 2 official website

Also I found the enemy AI mode quite fun, it reminded me of MBO and that's the only part of Marble Arena 2 that I'll play (I have the game). May 8, 2012, 5:44pm, chaosunown wrote:Although the game does pose some great ideas, namely the traction power ups, enemy AI marbles, I really like some of the Powerups and other features, they're cooler than MBG's (although maybe less functional). I stopped after the level after the tutorial one where you play with the enemy marbles. That's why I simply can't stand playing this game (in single-marble play). It's like an (almost) all-mud surface, <25?% speed, and a broken jump button on MBG. The way it jumps, along with how slow but slippery it is, makes it look like it has some kind of poor moon physics to it. While the graphics are stunning, the physics with the marble are pretty awkward. May 8, 2012, 5:44pm, chaosunown wrote:I checked out this game a while back.















Marble arena 2 official website